With Anthem finaling, I haven’t been to enough meetings at work these past couple months to doodle much in my sketchbook… those are pretty much the last couple good ones

It’s been a long time since I last doodled. Can’t even get basic body proportions right 😭

Parents, you have exactly ONE CHANCE, after having listened to “Won’t Get Fooled Again” or “Baba O’Riley” or something, when the kids ask you who is playing that song, to reply with the right intonation. DON’T FUCK IT UP.

It’s really annoying to see all those animated movie remakes being done in 3D CGI. Like, what’s wrong with 2D animation? Or even 2D-looking CGI? I guess I need to throw my money at the Spider-verse movie to show support for different artistic styles.

7 year old kid: “That’s super old, super super old. Like, from the 20th century.”

going to propose an emoji of a bike shed to the Unicode consortium but it’s never going to get ratified because nobody will be able to agree on the finer points of how it should be described

Reminder for all the #AnthemGame alpha players giving feedback: Don't armchair-game-design. Talk about your expectations and how stuff made you feel:

🚫 "Guns should hit 27.3% harder"
✔ "Enemies feel tankier than I expected"
✔ "Guns feel like pea shooters"

When I’m done with your buddy here, you’re next, tasty little marzipan pig

Stockholm people! I’ll be in your beautiful city next week for the annual Frostbite DevDays, so ping me if you want to meet for fika or even just say hi!

OH SWEET CRÊPES I CAN’T GET ENOUGH OF YOU

Okay this is getting scary: my Vim plugin Gutentags has now passed the 1000 Github stars mark… thank you, Vim nerds! github.com/ludovicchabant/vim-

Behold my awesome alien planet exploration vehicle, with articulated body, machine gun, and special storage compartment!

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Chabant

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