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crunchyroll is promoting its new spring arrivals for simulcasts, with a brief one line description of each show

and God I fucking love the sheer apathy contained in this sentence so much

The slides to my GDC talk “9 Things Learned While Building Frostbite’s Cinematic Tools” are up on the EA website! ea.com/frostbite/news/9-things

Now that I’ve tried Mercurial’s interactive commit curses interface, I can never go back to any other VCS prompt-based solution! Love this.

Note that I also put a Velcro strip in the back, to keep the power cable in place for easily plugging it in!

My guitarist made me this pedal board, so I added Velcro strips to stick my pedals on it. Ran out of space for the SansAmp but I found flathead Ernie Ball cables that save room! Now it fits!

I had missed this couple-days-old news that John Wick was joining Chaosium! Excellent! chaosium.com/blogjohn-wick-joi

I’ve been waiting for a good successor to Aliens vs Predator for a long time, and since I loved playing as the Alien, this new Darkborn game almost looked like it! But, sadly: no wall crawling :( ign.com/articles/2019/04/02/ne

Dress code for teleconferencing from home: business on top and party down below.

The past 2 days we had Terminal City Tabletop Convention here and I played 3 RPG games! It had been a long time since I played instead of GMing and it’s nice to just have to show up and not prepare anything 😋

I’m not sure what “boutique hotel” means but I’m pretty sure it means “badly designed”.

Of course I barely arrived at the airport that I already run into game dev people I know, and spot a couple others I follow on Twitter… it’s GDC time! 😅

Next week is GDC so, just like last year, I'll be happy to have 30min meetings with whoever wants to know about Frostbite, EA Vancouver, engine programming, cinematics, cameras, or whatever else you think I'm vaguely qualified to talk about! Note that, for the first time, Frostbite will actually have recruiters on site, too!

I’ve been ignoring Gutentags issues and PRs for a couple months (my OSS free time was consumed by other projects) but I think I’m now mostly caught up! Sorry for people who waited a long time. I have to get better at managing my time 😭

It’s pretty funny and sad to me that Neovim was started (in part) to add asynchronous jobs to Vim, and then Vim8 added that too, and now it’s Neovim’s implementation that is giving me the most problems as a plugin author.

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